Call of Duty 1 LAN rules Overlord Zagreb

These rules apply for the Call of Duty 1 Overlord #2 Zagreb event! Rules could change until one day before the event. If you want to give feedback on the rules please reach out to Samkej on Discord. If rules change we will post updates on this page.

Update 23.10 with sky blue

#General
First day: Groups
Second day: Playoffs, Double Elimination 8 teams.
Record matches: YES
CFG checks on the event: YES (randomly by staff)

We have created two groups. A group with 9 teams will start on Saturday morning. The checking for the A group is at 9:15 sharp! B group checking is at 16:00! We have provided enough computers so the whole group can play at the same time.

Teams will have 15 minutes to prepare and practice before we start. It is very important that we stick to the schedule! As all teams in the group are playing simultaneously we will not wait for matches to start and any delays of more than 15 minutes from teams will be punished with no show.

Captains of the teams please enable notifications on Clanbase Discord Channel #cod1-captain-group as we will send important notifications. Also, have your phone turned on and with you so you can follow our updates!

#Game rules
1.1 Maps (11): Brecourt, Carentan, Dawnville, Depot, Germantown, Harbor, Neuville, Railyard, Tigertown, Hanoi, Powcamp

1.2 The group phase will have mode MR13. Coin flip to decide who bans first. The winner of the coin flip decides who starts banning. You play a map that is not banned. Bash for the side. WIN gives 3 points, DRAW 1, LOSE 0. If teams have equal points spot is decided by matches played between those two teams.

1.2.1 The best six teams (POR, 4D, TMO, AVE, SK, DT) will be randomly separated into groups A and B. Remaining teams will be randomly separated into groups A and B. Random selection of the group that plays in the morning.

1.3 Playoffs will have a Double-elimination format. The best 6 teams from each group qualify. The top 4 from each group go into the Winner Bracker (upper) other 2 teams into the Losers bracket (lower). Coin flip to decide who bans first. The winner of the coin flip decides who starts banning. Each team bans three (3) maps, picks one, and bans until one is left (ban, ban, ban, ban, ban, ban, pick, pick, ban, ban, decider). The last map is played in case there is a tie. The winner bracket (upper) will have BO3 and the losers bracket (lower) will have BO1 or first to 21 (normal mode 10 rounds each side). Depending on the delay for each round in the Losers bracket (lower) we will decide on the format (BO1 or first to 21). In finals, the Winner bracket (upper) team has 1 map advantage (BO3)! Each team bans three (3) maps, picks one, and bans until one is left (ban, ban, ban, ban, ban, ban, pick, pick, ban, ban, decider). Again coin flip to decide who bans first.

1.4 When a match is finished please paste the screenshot to the dedicated channel on Clanbase Discord! Please follow entered results to see if there are mistakes after admins enter scores.

1.5 Glitches, bugs, not allowed stuff…
• Spectating is not allowed
• Clipping (left clip) is not allowed and will be punished with the loss of a round
• Up-down is allowed but it’s not allowed as rapidly up-down abusing play (any up-down bind is not allowed and will be punished with a match loss)
• Helicopter DNL is not allowed
• Grenade glitch/bug is not allowed and it will be punished as a round loss
• All exec, vstr, cmdcur commands are not allowed
• Any map bugs are not allowed (jumping out of maps, buggy plants..)
• Edited CoDMP.exe is not allowed
• The tournament will have a DNL fix
• Macros saved on peripherals (mouse, keyboard…) or other macros are not allowed. We will check the server config and will instantly disqualify teams that might abuse this (this can happen even after the matches). Server configs will be later available to the public
• Random inspection of gaming gear (mouse and keyboard) at the event

Clips, fast lean, and abuse of up-down, quick lean, etc to get info or kills around the corner or ledges will be punished, here are some examples to get a general idea – click to open the video on Youtube. Video clips were provided by the community.

Penalties for abuse have 3 stages:
First abuse: you lose 3 rounds and the enemy gets 3 rounds
Second abuse: you lose the match
Third abuse: your team is disqualified from the event and you cannot get back your payment deposit! After the event we will review everything and your team might also be banned from the next events hosted by Clanbase.gg

Each player must record demos and should never delete them! We will use demos for aftermovie and send them to the players (last year we had a lot of problems getting demos 2 days after event).

Each team has the right to appeal to the admin decision (only for Second and Third abuse) with an exact explanation of why you think that the action is or should be allowed. Admins will check everything again and reconsider the decision.

Teams if you have questions regarding what is allowed please make a video and send it to CAPTAINS CHANNEL FOR EXAMINATION. Penalties will be enforced without hesitation.

1.6. Recording, conflicts, cfgs, and other…
• Every match must be recorded (all 5 players)! Deleting demos is not allowed! Please name demos accordingly, for example: REMEMBER_VS_DREAMTEAM
• Any conflicts need to be announced right after the match so we can check demos. The demo is considered to be incomplete if there is a missing round and will be punished as a match loss.
• Every conflict will be reviewed case-by-case by the OVERLORD conflict group. For any info about bugs, or movements contact admins to avoid any further troubles. Demos and server logs can be requested by every team right after the match (we give you 5 minutes to find admin).
• Any other binds (except nade bind) are forbidden
• In the MAIN map is allowed only one “mp_config”. Pam mode will be set on the default cvarlist. Every attempt of cheating will be punished as a disqualification of the whole team. Example: mouse macros, edited COD1, vstr scripts, or other scripts.
• /cg_drawfps 1 is mandatory
• Red dot on the screen is forbidden
All players must provide configs before the event to the admins. Keep in mind that you have to use the same configs on the event and any changes to the config except name or text binds for chat must be reported to the admin team. Configs will be displayed to the public so everybody can check them and point out commands that should not be used. If configs are violating rules players will have to update configs and resent again for the validation! Teams must upload configs here at least 7 days before the event!
Jump, and other scripts are not allowed, including binds that change FPS to more than 250. The nade bind is allowed but should not use a change of fps above 250.

Only the admin team can make decisions on how to act on the violations. The rules above are informational and can be overruled by the admin team. Random CFG checks will be done before, after, and between matches. If we detect not allowed config and decide to continue players have 2 minutes to change the config and resume the match. If you are not sure if your CFG is valid please check the contents of CFG with the admin. We strongly recommend that you bring your CFG on a USB stick so you don’t cause delays.

1.7 Players, team and pam
Players must have their registered tag and team name so we can recognize them. Substituting a player is allowed only if both teams and the admin agree. The match can be paused if there is a technical issue or both teams agree. To pause the match use the command /matchtimeout in the console. If a match is paused please notify the admin about the reason ASAP.

Matches will be played on the CODBASE PAM plant/bomb timer turned ON and ammo is reduced. 

Main organizers: samkEj and st1FFFy
Conflict team: team captains

Competitive respectful friendly behavior toward the players, teams, admins, and HOG staff is mandatory. Any disrespectful moments or abusive language will lead to instant disqualification and removal of the player or team from the venue (please don’t try us, we are doing this for you guys).

Food and drinks at the venue. We are at the shopping mall and 50 meters (same floor) from the venue there is the food court that has a lot to offer. We will also organize Pizza and some other food with a discount, more info on the event. Drinks are NOT allowed to be brought inside the venue! You can buy all the drinks at the venue! Please respect our venue host HOG and buy your drinks there (normal prices). 

Smokers you are in luck! You can smoke in a specially dedicated room for smokers in HOG!

Team captain, please make sure that your whole team is present at the event for the whole duration of your matches! Delays will not be tolerated and can lead to no-shows!

Nightlife and get-together places will be posted in Discord! 

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